Backburner Art #12a- Rain World: The Watcher (Monk)

Made a brush just for rubble, actually learned how to draw Moon, and overall improved upon my Rain World art.

Backburner Art #12a- Rain World: The Watcher (Monk)
You are here.

Back when I first did Rain World: Downpour, I made the completion art in chunks of Vanilla, DLC, and the secret campaign. Now that the new DLC is here (and I am not doing the secret campaign), I am taking a chance to make completion art for each campaign, like I do for the other games.

My main goals for the Monk is that I deliver a neuron to Moon, and get the Wanderer passage. I represented these respectively as Monk giving the neuron, and Moon showing a map to Monk.

Moon's observer, Iggy, is here, alongside some of Moon's remaining neuron flies. They're the same color, to indicate that they belong to her. It's also my first time drawing Iggy.

I drew Moon so long ago, when I completed the Vanilla campaigns. Same with Pebbles, but we'll get to that. I leaned more into the colors she has in the art of the game, not necessarily the sprite. I am also much better at art than I was when I made that first Rain World art, so now she looks much cuter. Definitely looks much more like a huggable character than the first time I drew her. I did miss her wires from her antenna to the arm holding her, but I think that's fine.

Monk also looks alright, though we aren't seeing the front of him.

In order to do a lot of these Rain World art, as well as having something for other rubble-based stuff to draw, I made what I call a "Garbage Stamp." On a 150x150 sized project, I drew several metal and garbage-related items. This ranges from gears to a metal plate to power outlets to iron bars and shit. These were all drawn on different layers, with no background. Then I made a new brush where I selected "Stamp" for the brush tip. It allowed me to get all of the layer's designs. I chose for it to be "animated," and have it use a random shape each time it puts another one down. Then I messed with some other settings to have it vary from the color being used by a small margin. This way, you can see all of the shapes without it becoming a conglomerate of one single color. It's one of my best ideas since making that cloud brush.