2) Bhuster's Backburner Bhuster's Backburner #16 - ENA: Dream BBQ (COMPLETE) WHERE THE HELL IS THE BOSS?!?!
3) Bhuster's Frights Bhuster's Frights #7 - Resident Evil (COMPLETE) Will this residential (evil) area prove too much for Bhuster to bear?
Rant The Art of Making Something Batshit Insane VS. The Lazy Use of AI to Make Wastes of Air Make anything! It will be better than what AI will make (I can't add a multiplier because anything times 0 is still 0).
[Completion Art] Backlog Art #33- Kirby's Dream Course Better scene line art practice, texture background, flailing, and a very high tree.
[Completion Art] Backlog Art #32- Mario & Luigi: Superstar Saga More background practice, design studies, better hands, different shading blend modes, and OH MY LORD WHAT IS THAT?!?
1) Bhuster's Backlog Bhuster's Backlog #34 - Super Mario Galaxy The sky is no longer a limit for Mario, nor is it one for my love of this game...
1) Bhuster's Backlog Bhuster's Backlog #33 - Kirby's Dream Course (COMPLETE) I hoped solo would at least be fun if the versus mode was fun... It was in fact not.
[Completion Art] Backburner Art #14f- The Henry Stickmin Collection (Completing the Mission) Full face profiles of important characters in the entire series (plus some extras).
[Completion Art] Backburner Art #14e- The Henry Stickmin Collection (Fleeing the Complex) Dance pose frames, landscape, and snow.
[Completion Art] Backburner Art #14d- The Henry Stickmin Collection (Infiltrating the Airship) More understanding of the art style, background practice again (with clouds), and- oh look, it's Charles!
[Completion Art] Backburner Art #14c- The Henry Stickmin Collection (Stealing the Diamond) More background practice, and surprisingly good vehicular study.
[Completion Art] Backburner Art #14b- The Henry Stickmin Collection (Escaping the Prison) Studying more of the Puffball artstyle, including backgrounds.
[Completion Art] Backburner Art #14a- The Henry Stickmin Collection (Breaking the Bank) Art style study/homage to the best flash game series out there.
[Completion Art] Backburner Art #13a- UNDERTALE (Pacifist) Trying out stuff for backgrounds and shading, using Perspective tools, and signing in a new brush.
[Completion Art] Backlog Art #31- Legend of Zelda: Ocarina of Time Better fading background characters, split world, and I finally draw Zelda.
2) Bhuster's Backburner Bhuster's Backburner #15 - Pokemon: Emerald Version (COMPLETE) Are gems better than crystals? And to that extent, colors? Let us find out.
2) Bhuster's Backburner Bhuster's Backburner #14: The Henry Stickmin Collection (COMPLETE) He's a stickler for treasure, alright. Eh? EH? D'aw, forget it.
[Completion Art] Backburner Art #10b- Pokemon: Crystal Version (Post-Game) Bramble's new design, magic, lighting, injuries and effects, and Bramble's hat.
1) Bhuster's Backlog Bhuster's Backlog #32 - Mario & Luigi: Superstar Saga (COMPLETE) The princess is saying some very non-formal things, now we have to rescue her voice!
2) Bhuster's Backburner Bhuster's Backburner #13 - UNDERTALE (COMPLETE) A child capable of murder and mercy falls down a hole filled with monsters. More at 4.
[Completion Art] Backburner Art #12i- Rain World: The Watcher (Watcher - Echo) Just a warmup to get back into doing these.
Ramble Context, Please. Not even sure how to excerpt this. I think I'm going crazy over here, need more practice.
[Completion Art] Backburner Art #12h- Rain World: The Watcher (Saint) Yet another one. Just relaxing, I guess.